Tales from Teemo’s Folly 1

Image by Jason Gillman via http://mrg.bz/DhhFG0
Image by Jason Gillman via http://mrg.bz/DhhFG0

This is a narrative account of our gaming group’s playing of a Star Wars Edge of the Empire campaign. I do not claim to own the setting (including locations, races, and personalities) or non-player characters in this narrative, only the events and player characters. I’ve included links to the Star Wars Wiki, Wookieepedia, beside each character to give the readers an idea of each races’s appearance. The characters and their players are as follows: Strch Vapan, a Rodian Bounty Hunter- Chris (http://starwars.wikia.com/wiki/Rodian), Blaja Dypén, an Ithorian Bounty Hunter- James (http://starwars.wikia.com/wiki/Ithorian), LOM-8, a Droid Pilot- Bobby (http://starwars.wikia.com/wiki/LOM-series_protocol_droid), Lyr’as Will’an, a Duros Mechanic- Derek (http://starwars.wikia.com/wiki/Duros), Je’Coch Roalban, a Human Doctor- Jerry, and our Referee- Ken. Written by James Blackburn III.



1

A long time ago in a galaxy far, far away…

During a time of civil war, a small band of rogues and scoundrels wandered the stars in a stolen ship, desperate to keep one step ahead of The Black Sun, a vast criminal organization that wanted its property back. The spacers decided to lay low for a while and docked at Mos Shuuta on Tatooine where they quickly found work with a local Hutt named Teemo..

While waiting on repairs to their Duraflight L Model, the crew is double crossed by Teemo and his thugs. After a quick escape, our heroes ducked into a local cantina in an attempt to hide from their pursuers…

It took a few moments for their eyes to adjust to the small gloomy cantina. A lone Twi’lek serenaded a few patrons seeking refuge from the punishing Tatooine suns. They barely batted an eye when the disparate runaways burst through the door. LOM8 and Lyrás dove behind the bar past the objecting bartender. “Don’t worry sir, my droid will work for free so long as you let us lay low for a little while,” Lyrás said, flashing enough credits, and the slug-thrower on his hip, to make it worth the bartender’s while. Strch and Je’Coch slid into a booth amongst a few drunks, feigning conversation. Blaja ducked backstage, joining the Twillect in her song.

 
Only moments later did Teemo’s Gammorians come in, packing clubs and scanning the dark cantina. There were four in total, and after grunting and squealing amongst themselves, 2 walked toward the bar while the other 2 slowly walked around the small crowd. LOM8 polished a glass as the lead Gommorian snarled at him. “We’re looking for four people and a droid. Saw um run in here. Where are they?”
“I have not seen anyone else come in, aside from yourselves. May I make you a refreshing beverage sir?”, LOM8 said.

 
The Gamorrean snorted, eyeing the droid intently. The bartender nodded nervously, “Drink? On the house, for Teemo’s men of course.” The Gamorrean’s face split into a tusked smile. He clearly enjoyed the respect being in Teemo’s employ commanded. “Flameout. Strong.”

 
LOM8 paused for a moment, searching his data banks for a Flameout. It considered the odds of just shooting the Gamorrean in the face, but that option wasn’t out weighing their current ruse just yet. Frankly, it was baffled as to how the Gamorrean hadn’t recognized it. It and its other crew mates had literally just shot up a business meeting with some of these idiots not fifty-two minutes and 38 seconds ago. Meat bags. Dumb, useless, obsolete things.

 
The other two Gamorreans continued searching the bar, going from table to table harassing customer and employee alike. They began to approach the booth Strch and Je’Coch were hiding out in. “That looks like two of them,” Je’Coch overheard one of thugs say to the other. The doctor looked nervously at his bounty hunter companion, who had his blaster rifle trained on the brutes from under the table since they had entered. The Gamorreans stood over the table, brandishing their clubs. “You two, stand up!” one of them squealed.

“I don’t like much being told what to do. Especially by filthy swine,” Strch said, maintaining his relaxed position. Je’Coch sighed, his hand already going for his blaster pistol.

 
The Gamorreans hesitated for a moment in shock. Rarely were Teemo’s men talked to like this by anyone other than Teemo himself. They raised their clubs, but that slight hesitation was all the time Strch needed. The bounty hunter smiled.

 
LOM8 finished the drink with a garnish that even the actual bartender didn’t know how to make. The green swine eyed the droid and took a sip. “This is the best Flameout I’ve ever…” was all that left his mouth before blaster fire erupted behind him. Bar goers screamed and darted in every direction, taking cover where they could. Strch kicked the table in front of him on its side as the Gamorrean he had just shot in the gut fell over, but not before the thug’s companion brought his club down on Je’Coch’s shoulder with a meaty thud.

Lyr’as pulled his own piece as the screaming bartender ran into a closet and locked it behind him. With the odds now drastically recalculated, the droid drew his blaster on the Gamorrean in front of it as the ugly meatbag turned his back on LOM8. It squeezed the trigger. There was a flash of red light and the Gamorrean’s head jerked forward violently and as his body crashed to the floor, the droid felt something. The feeling was a familiar one, a mixture of fascination and satisfaction. Feelings were strange though, and often times they worried LOM8. They complicated his calculations, adding weird unknown variables to the equation. And they were somehow tied to the red streaks of paint he had been trying to burn off of his body. It decided to store its thoughts about this for another time though, as the other thug by the bar spun around toward LOM8.

 
Blaja jumped out from behind the stage and aimed his blaster carbine at the Gamorrean who had just bashed Je’Coch. The Ithorian prayed that one shot set on stun would be enough to take out his target, before Strch had a chance to kill him too. His Rodian partner was ruthless, and delighted in the rush of combat. At least one life would be saved, even if it were someone who was trying to kidnap them. Blaja waited a moment for the crowd to thin and fired. The shot hit the Gamorrean right between the shoulder blades. The fat beast squealed and shook, then crumpled to the ground like a demolished building. Blaja let out a sigh of relief, which was short lived as he saw Lyr’as and Je’Coch leveling their weapons at the last remaining thug.

The cries of the crowd were replaced with the deafening thunderclap of the Duros’s archaic firearm and the distinct sound of a blaster pistol. The last Gamorrean squealed as both shots tore through his body sending him flailing into the bar before falling still on the ground.

 
The cantina was filled with silence and the smell of gun powder and ozone. Many jumped as Je’Coch groaned, “Yep, that hurt.” Lyr’as hopped over the bar to help the doctor with his wounds. As the two of them patched Je’Coch up, the Duros said, “Weird, I’m used to patching up machines. What’s it feel like to be a doctor and a patient at the same time?”

“It hurts,” said Je’Coch.

 
Strch stood over the debilitated Gamorrean with his blaster rifle pointed at the back of its head. Blaja pushed it aside, “We need one of them alive.” The Ithorian put the enforcer in restraints. Strch shook his head and frowned. “Whatever.”

 
No one noticed as LOM8 deftly opened the register and relieved it of all its credits. It strode around the bar and began searching the pockets of the dead. He took the credits that he had found tucked away in the grimy folds of the Gamorreans’s clothes, as well as what looked to be a few of some kind of security badges, 4 in total. “I may have found something useful,” he said, holding them up. “Pick up the meat, er Gamorrean. We need to find out where our ship has been taken.” The bounty hunters paused for a moment and stared at the droid. “Er, please.”

 
“That thing freaks me out,” Blaja said as he grabbed the Gamorrean’s feet. “Do you really think droids can, you know, be like us?” Strch grabbed the arms and the two hoisted the fat green thing and began towards the door.

 
“Why are we always carrying fat people around?” Strch asked, as if he hadn’t even heard his partner’s question.

Blaja sighed, a strange sound coming from a two mouthed, 4 throated creature. “Because that’s the only ones it seems we’re able to catch, my friend,” said Blaja as they strained under the Gamorrean’s dead weight.

On their way out, LOM8 noticed the bartender start to peak his head out the door. The droid fired a few lazy shots in that direction and shouted, “Oh no, there are more of them!” The frazzled man shrieked and slammed the closet door shut again. The droid laughed, and then suddenly stopped mid-chuckle, as if It were surprised, or shocked, by the sound. It stood still for a moment, as if lost in thought, until it disappeared into the Tatooine heat behind its companions.

New to Tabletop RPGs?

Hello, and welcome to my blog post! My name is Bonnie, wife to Bobby (the creator of theborderkeep blog – if you haven’t seen it, check it out!), mom, and one hell of a gaming enthusiast.
To give just a brief back story about how I came to be the group newbie (because storyline is ESSENTIAL!). My husband and I went on our first date in September 2012. He came to my house that evening with flowers and a CD that he made just for me, whisked me away to a fabulous restaurant, and proceeded to tell me about this hobby of his that I had always heard about but never gave much thought – something that was better than just reading fantasy novels or playing a video game – tabletop roleplaying games. I knew right away that I had to see this for myself.
So, with the first date being a HUGE success (my poor roommate couldn’t get me to stop gushing about it), one date led to another, and the next thing I knew Bobby asked me if I wanted to play in a game called Pathfinder that he was going to GM. I was immediately excited…but wait! I had asked question after question about the gaming process, but NOW…now that I was actually going to play I had no idea what to expect. What kind of character would I play? What did that mean? What was I actually supposed to do?
Fast forward to a few weeks into the game and I am playing a halfling Arcane Trickster – a rogue/wizard blend. Looking back at her character, my thought is this: that I would love to go back and play that character as a more experienced player than to have her as my very first. Instead, it was a little like taking Spanish I and then trying to read Don Quixote completamente en espanol and trying to gain anything from it.
All this being said, here are a few things I learned after being the new kid at the game, whether you are the new player, or the GM with someone completely new joining the RPG ranks:
1. Keep it simple – try to play a character that doesn’t rely heavily on spells for your first time gaming. Try out a fighter class or something that only uses SOME magic such as a paladin or ranger if you just need that little bit of magic spice in your life. Trust me, keeping up with a spell list, trying to anticipate which spells you need for certain situations, and figuring out how many of a certain level spell you get per day can be daunting if you are unfamiliar with the world that you are in!
2. Don’t be afraid to speak up! – Typing this made me sigh. Heavily. There will be many, many situations in the game you will be playing that require serious thought and planning. One of my biggest regrets as I became acclimated to gaming was having a brilliant tactical idea, and then NEVER SAYING IT because one of the more experienced players had a different idea and, hey, they have been doing this longer than me, so their plan has to be better, right? Not necessarily! There was many a night where I left the game feeling slightly jaded since I knew beyond the shadow of a doubt that my plan would’ve worked and things might have turned out differently for the game if I would have just said what I was thinking.
Once you muster the guts to tell the veteran players what you think the party should do, don’t let anyone talk over you! Everyone is going to have an opinion and sometimes people say what they think at the same time. If you have to, let the GM know that you have something to say, and get him/her to help you be heard! Your character’s lives depend on it!
3. Read the book about the game you are going to play as much as you can before the first session. I say this as someone who is absolutely horrible about doing this, and my gaming experience suffers tremendously. Not only do you get a look at the world you character is in, but you will learn more about your companions, what to expect when you level up, which feats will your character take as he/she becomes more powerful? What the heck is a feat anyway? Read the book!
I truly believe that taking this advice will help enrich your gaming experience and prevent your hair from falling out when the GM asks you what the formula is to figure out spell resistance or how much damage the giant spiders who you just summoned do that just had Enlarge Person cast on them…if that’s even something you can do. Man, I really need to read that book more.
I wish you all the best of luck! Thank you for reading!